Thanks for replying plicatibu. So I make directional sprite to move player, and sprite button to shoot. Please link to code sample or tutorial how to implement touch with sprites, that control other sprites (not just move 1 sprite around with finger, which is all I know how to do at this point).
Would like to port my HTML5 arcade game which uses arrows for player navigation and space key to shoot, to Android via XDK. I had success with this basic demo, built .apk with XDK and installed on my 'Droid, showing the coordinates of a rectangle using touch. So that's a start. But how are you guys implementing player navigation and shooting? Is there a doc/tutorial? This dev has a controller library on github—that's all I'm finding. Thanks in advance for direction.