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  1. Sprite bounds are working fine when when I am setting world bounds in create function. function create() { game.world.setBounds(0, 0, game.width, 4000); } but when I set it again, so my player can not move backwards when reached to a specific point by this way. function reduceWorld() { game.world.setBounds(0, 0, game.width, 1000);} now bounds are reduced and camera can not go outside bounds but sprite is going outside bounds.I am using follow camera for sprite.any help will be great.