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  1. You could go the other way and check if non-tile object is colliding with the tile. Collision events - http://www.html5gamedevs.com/topic/5335-onbegincontact-how-to-get-both-bodies/
  2. I have the same question. The only one example is with Arcade physics..
  3. Hello, I'm pretty new in js games & phaser.io so my question may be little bit silly, but .. Whats the best way to create rounded rectangle? There is no way to create curves or arcs with Graphics class. Or there is a way? Only way I can think is to load high res. tilesprite with all rectangles and then downscale depending on screen resolution.
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