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  1. Hi, I have a problem with my game (like 'billard' game), when I launch the first ball and when this ball is completely stoped if I launch seconde ball and this ball hit the frist the collider don't work (the first ball don't move) if you don't understand this is a exemple, you wait the first ball completly stoped exemple :
  2. Thanks mapacarta, I tested setDrag, (is not 0-1 but a "pixels seconde squared") so this solution not work fine for me. I use this exemple for testing "\physics\arcade\velocity from angle.js" with no gravity and i would like make deceleration in the bird
  3. Hello, do you have an exemple to decelerate a velocity sprite in phase arcade physic ?