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Found 31 results

  1. Looking for an artist for a chess game for children, with cute graphics in style of Kingdom Rush or Minecraft. Profit sharing possible. Thank you!
  2. Hello. I need to create a rectangular area in which the children can move inside it. The group have to work as a cropper, (a bit like a miniature of game world), in which the children will only display their part which still inside the area (some part outside the area will be cropped). When the children move back inside the area, it will partially displayed again until it is completely inside the area (which then shown it completely). Any idea how to implement this? Thank you
  3. Hey guys, I did a search of the forums as well as the Phaser/Pixi docs and came up short (let me know if it's answered anywhere else). I'm trying to create a mechanic whereby the player is able to pick up and drop sprites. I've been able to achieve pickups by using the group.add() function where the group parent is the player sprite, but when using .remove() to drop the sprite, the sprite just completely disappears. Its position, alpha, scale etc all look sensible and haven't been modified. What I have seen however is that the sprite parent name changes to being undefined, which seems unhealthy as when it spawns in the world its parent appears to be "__world". I also tried directly calling addChild() inherited from Pixi which is used in the Phaser groups, and the result was the same. It's easy to reproduce, my code is below. This is in .create() this.testGroup = game.add.group(PLAYER) this.testLight = game.add.sprite(300, 300, "buttonGradient");This is in .update() if (PLAYER_OBJECT.inputIsActive("y")) { this.testGroup.add(this.testLight); } if (PLAYER_OBJECT.inputIsActive("u")) { this.testGroup.remove(this.testLight); }Does anyone know if my setup is bad, or if there are other ways to achieve my desired effect? I had a look at the group remove example on the official examples page and the same thing happens there - I don't know if it's a bug or an intentional result of the system. Thanks in advance!
  4. Number Garden Arithmetic bugs from the forest of Lost algebra have taken over the park. Are you smart enough to help Lime and Minet the cat to stand against the neverending wave of maths bugs? Challenge yourself, learn maths and have fun. add them up in your head, no calculators, GO! Download the game from hereMore information about the game here Hi everybody!This is our first post here on the forum even if we have been lurking from a few months ago.We have just released our first game and we want to share it with you.Working with Phaser was a great pleasure: the documentation, the examples and the community support are just amazing! We created a game to help children (elementary - middle school) exercising their math skill while having fun. Nonetheless, we've heard that many adults are getting hooked up too. This is our first game ever so any feedback or comment is welcome. Thank your for your time
  5. Hi, welcome to my new project 'BALLON BEARS' This game was made with a younger audience in mind, so it has an easy to follow gameplay and cute cartoon style graphics. The game is still in development, not everything works as expected right now. All artwork was done by me. (I am available as a freelance artist, if you need some for your own projects feel free to get in contact with me). Please test the game and give me feedback! Link: http://www.chupup.com/games/bears/
  6. How do pandajs experts will code this? I wanted to clear the contents of the container for a new sets of images.