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I recently found out about the new top level domain name extension, .game, that will be available in May. https://www.uniteddomains.com/new-top-level-domain/game-domain-registration/ We finally have something that we can use for domain names for our specific games (instead of just having them as an extension of our personal/company websites), but I wonder how many people will actually make use of this. I am currently working on something cool and would love to have superfuntime.game. The prices do look like they have established game companies in mind, being a bit out of reach for individuals/small teams. What do you think? Will you be getting a .game domain? Think they are not worth the hassle? EDIT: Wow, news today of .games going to be available too, and at a more acceptable price for many. http://www.develop-online.net/news/games-websites-to-be-made-available-to-studios-later-this-year/0219958
Hello ! I'm trying to load an image from a github repository into via Phaser. I basically do something like this: var path = "https://raw.githubusercontent.com/LadybugRiders/kimisrescue/dev/assets/images/blue_sky.jpg";loader.spritesheet( name, path, width, height);Image that you can see here, just to show you it's accessible. I've tried doing my own XMLHttpRequest, and display the image in a <img></img> and it was working quite well. So, I looked in the forum and then set : loader.crossOrigin = "anonymous"That doesn't work either, as I still get the following error: Image from origin 'https://raw.githubusercontent.com' has been blocked from loading by Cross-Origin Resource Sharing policy: The 'Access-Control-Allow-Origin' header has a value 'https://render.githubusercontent.com' that is not equal to the supplied origin. Origin 'http://localhost:5000' is therefore not allowed access.I know about crossorigin policy but github shouldn't block me, if i believe the doc Thanks for your help