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Well, have published a test scene to experiment with hair color. I have a question about what is the color shade , used by LineMesh, supposed to be doing with alpha? Its use can actually give a good effect (try it with platinum blonde), but not knowing what it does makes me nervous. This process seems to be close to working, but have come to the realization that the width of the lines is always the same # of pixels. This means very far away, it can tend to look like shag carpet, due to the head being small. When really close the scalp is very visible. For the very close case, I suppose I could try using an emitted material in areas where you should not see the the skin. Any thoughts?