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Found 289 results

  1. Hi all! This week we want to share our special project in collaboration with Lazcht, Dog n' Doge! Dog n' Doge (loosely related to Doge meme fyi) is a symmetrical puzzle games where player need to move two dog brothers to eat all the food in the field. The catch is, you can only move one dog at a time, and the other brothers is always move in reverse. Nothing more fun than to feed two reverse dog while avoiding spike on the road, right? Just for the info, you can get all three star ratings on all level. Can you get all of them? Link: Feedback is always appreciated. Have fun playing it! PS: Check Lazcht thread on I can't recommend him enough. Check it out!
  2. Hello, guys! Just finished new game. It's very fun match5 puzzle. Enjoy!
  3. PLAY Just wanted to show my latest HTML5 game here. It’s a level based puzzle game. Lines are tangled confusingly on each level. Wreck your brain and untangle the lines in order to progress. I wanted to create a puzzle game with simple mechanics, clear design, easy-to-tough levels and mobile-friendly controls. Hope you’ll like it Feedback and mobile tests are very welcome!
  4. Hello, I'd like to present my game AtomWorks, It's my first game and I've been working on it for quite a while, it's built using Construct 2. This is the desktop web version of the game (only playable version for now), it has a solid 20-30 minutes of gameplay. I'm currently testing it and trying to get some momentum before releasing it on mobile. Here's a gameplay video Game can be played on: - Itch.Io - Clay.Io - AtomWorks website Thanks for viewing, any feedback is appreciated.
  5. Hello everyone, I'm working in a new HTML5 game using the pixi.js framework. Bomberbot is about solving puzzles ordering a robot how to reach a star or destroy a crystal, it has a campaign mode and players can create their own levels. Also, we are going to implement more minigames to use the robots in different scenarios. Page: Create levels: Could you guys take a look and give me some feedback? Thank you!
  6. Hi, I was wondering if you could give me your opinion on our game, specifically how much do you think we can ask for an exclusive license and a non exclusive license?. This is a puzzle game, where you have to use magnets to guide a particle to its goal. As you advance in levels, you will find new obstacles and objects to use. Here is the url to it http://www.chrisibar...ificatmagchall/ thanks!
  7. Hi! I'm here to show you my new work. Fifteen Puzzle is an HTML5 implementation of the old famous game on the same name. The goal is to move the 15 tiles in grid in ascending order from the top left to the bottom right, leaving the only empty space at the end. Gameplay is very simple: to move a single tile you can click on it, use arrow keys or swipe with trackpad. Thers'a a rank of players' scores based on time spent and moves done. FIFTEEN GAME: Play it here - Thank you in advance for feedbacks and for your time! Lorenzo
  8. Hi folks! Our latest games these week is a simple puzzle games, Moon Rocket! Moon Rocket is an exciting puzzle games where player must rush to connect the oil pipe to the Rocket before it's launch. You must arrange and rotate the oil pipe as such that it can transport the oil to all five parts of the Rocket. Can you ensure the success of this moon mission? Link: It's quite fun to find the appropriate logic to connect the oil & pipe. Hope you have fun playing it! Let me know if you have problem or feedback regarding this games!
  9. Hi there! Like usual, we want to share about our newest games here, Gattai!!! Gattai!!! is our take on Threes concept. It's a puzzle games where player must combine the same type of Mecha to level it up, and launch it by double click/tap based on the target on the top screen. Just a trivia, Gattai come from Japanese language that means 'union/combine', and often used on anime where several vehicles/robots must combine to form an even greater/powerful robot Link: Hope you enjoy it! Do let me know if you have any feedback/problem with the games
  10. Hi everyone, Our name is Cirta Games, we are a development team, we are focusing right now on developing Html5 mobile games using Phaser. Our games work in desktop, tablet and all mobile devices. In the last few months we have made many games, most of them are high-quality games, and sold many licences to many sponsors. In this period, we were active through our personal accounts in the Html5 Game Dev forums, but now we decided to put on feet the official account of our team here in this awesome and useful forums. We will be publishing our games here in this forum from now on and we will be pleased to hear your feedback, suggestions or anything that can help us make better games in the future. Here we go with our first game here in this forum: Twins Family The twins family is dispersed, help it to assemble again. Tap on the blank between twins to assemble them. Assemble the twins on the star to get it. Play Twins Family We hope you will enjoy playing our game and, as we said above, any feedback or suggestion is welcomed
  11. Cat vs Granny Small arcade game where cat eats as many tasty cakes as possible for 60 seconds. Instructions: Find two ore more cakes of one color and tap to eat them. When granny approaches you'll see big letters "RUN!" near you. tap them to escape. I made this game using Scirra Construct 2. Any feedback would be much appreciated! Most of my worries are about game performance on mobile and tablets: I was able only to test it on one device and it's relatively smooth but some lag is still notable... Also this is my first game that comes with ads and I hope that ad banners are placed well. Would be nice to hear your opinion about it too. Best regards, Tim
  12. Lost Fish – A fast puzzle game for touch devices (designed for iOS from ground up)
  13. Teun28


    Puzco is an addictive puzzle game where you have to think before doing something. The game starts easy and end up hard. You can play Puzco on your pc, and you can play it on mobile! Controls on desktop: WASD or the arrow buttons to move Shift to select a player. Music is from by mrDMan Download:
  14. Hello I did a real time game, it is a puzzle where you have to catch a flea giving special coordinates but you can challenge your friends to see who catch the flea first. Some feedback are appreciated.
  15. "TetriCrisis 4 110% A.I." HTML5 Video Game Click below URL link to play in Internet browser: PLAY NOW! Click below URL link to view source code: Enjoy! JeZ+Lee 16BitSoft Inc. Video Game Design Studio
  16. I finished my second Ludum Dare game, Dungeon Break! Link: Story: A deranged wizard has trapped you in his magical dungeon deep beneath the ground! To escape you need exploit the dungeon itself. Reach the stairs to get to the next level and finally -- to the surface and to freedom! Controls: Mouse/touch only. Click adjacent tiles to move left/right/up/down. Click and drag (e.g. swipe) tiles to push rows horizontally and columns vertically. NOTE: Rows/columns containing "X"-blocks cannot be pushed. Development tools:Coded in Haxe using the Flambe game engine. Graphics are doing using Pixelmator. Music is made using Autotracker + Audacity. Sound effects are made using Sfxr (procedurally).
  17. Play now (This game was developed for the competition , please play&rate if you like it!) Who would have ever thought chemistry would be so challenging?! Squeeze your mind in this brain teaser puzzle game and try to obtain all the chemicals. Description: Chemicals Obtained is a grid based puzzle game that mixes chemistry , engineering & brain teasing! Test your skills now and see if you can use the correct tools and obtain all the chemicals! Screenshots: -- - Playable on desktop , mobile or tablet!
  18. NEON iOS App Store Android Play Store Greetings Friends! I am happy to announce the release of Neon for iOS and Android. It is a drop puzzle like tetris, but with a mechanic similar to the classic Kirby's Avalanche, or Puyo Puyo. The goal is to get as many points as possible by matching colours. Groups of four adjacent matching colours will eliminate and any pieces above them fall in their place. If they fall into a match, then you have a combo. The combo is directly linked to a point multiplier, and every time you get a combo or single match, the speed increases. So stack your combos tall, then knock 'em down and get as many points as you can before the screen fills up. There are 30 achievements, leaderboards, wifi multiplayer, and some facebook integration. Controls: Swipe Left, Right and Down to Move. Swipe Up or Tap to Rotate. Thanks for playing! ~KeithK
  19. Hi all, I'd like to show my android game made using HTML5. This game is for football lovers to test your knowledge about World Cup 2014 and football. you have to guess the word based on given clue. You will get a score each level based on how fast you guess the word, how many times you made a mistake, and in what level you are.The game is created using HTML5 and wrapped in phonegap. (plain javascript and DOM. no canvas). If you have any feedback or comment, please Let us know what you think :-) Google play url : Screenshots: Thank you
  20. Hi! today my last game became "playable" You can find it here : To play use the arrow keys And the source code: Currently its using Phaser 2.0.2 It is an attempt to improve my JS and AI skills, the objective is to get the right order of the numbers, I used A* algorithm to find the answer, at the moment you can see the progression opening the console and hiting the arrow button. I will really appreciate if someone could tell me any feedback on my JS or AI skills based on the code or any feedback actually When I implement the solving animation will update this
  21. Greetings all. Play Neon Now! I would like to share Neon with you, my second entry. It has a mechanic similar to Kirby’s Avalanche or Puyo Puyo, and on iOS and Android will have wifi multiplayer, leaderboards and achievements through Game Center and Play Services, as well as facebook integration and leaderboards. You can find it and my other games at GameJolt. Also check out my website. Thanks for playing! ~KeithK
  22. I made a little HTML5 game. It's a randomly generated turn-based puzzle game about surviving the attack of killer robots. There's a randomly gneerated board where you'll see a man and some robots. You can move the man to any of the squares near him. Clicking on the man will dangerously teleport him to a random location. Teleporting may cause instant dead, so be careful with that. You can't attack the robots directly, but you can make the robots crash into each other. You win by making all the robots die. You lose if a robot gets to the square the man is in. Once you clean a level you move to a next level, where you'll fight one more robot than before. Eventually you will die. Note: Sometimes the game doesn't fully load the first time. Reloading the page usually works.
  23. Gridlock was the first title in our “Game a Week” series. It was originally released on January 6th, 2014. This game will always hold a special place in my heart, because it was the first HTML5 game that I ever created. As we mentioned in our February Reflection, we’re going back and updating some of our January games to reflect our new quality standards. I’m very proud to announce the new version of this game in particular. It turned out better than I ever dreamed that it would! What do you think of the new version? Please let us know in the comments section below. We have another graphic update planned for next month, and your feedback is how we improve! Click Here to Play Gridlock