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Found 279 results

  1. Blok Prty is a Tetris Attack-inspired race against the Internet to score the most points by matching blocks. Drag blocks left and right to create horizontal or vertical matches of 3 or more. As blocks are cleared, the ones above fall down to replace them. Matches of more than 3 blocks are called combos and earn bonus points. Blocks that fall down to create additional matches are called chains and earn massive bonuses. Everyone plays on a two minute timer. Race for the highest score in that time, and then find your name on the leaderboard before the next round is started. Play here: www.blokprty.com/play Known Issues: * Lots of gameplay bugs that are easily exposed if you're even a little good at Tetris Attack. Blocks can get into a broken state where they're displayed smaller than intended (or not displayed at all). The problem resolves itself when the game is reset in the next round. * The game is designed to work naturally on mobile, but there are some bugs with changing device orientation. Refreshing the page fixes the issue. But... * Refreshing the page or returning to the menu during gameplay resets your score. Doh! Would love to get your feedback. Tetris Attack was my childhood obsession so hoping others out there would enjoy an online spiritual successor.
  2. Hello, I made this game using Phaser. Please enjoy, all feedback welcome. Game Link: http://www.ninjagamedev.com/games/powertheblocks/
  3. We have recently developed a simplistic puzzle game, Jigsaw Palace using Phaser engine. With the power of Phonegap/Cordova we've put together an Android version, which is available to download on Google Play. https://play.google.com/store/apps/details?id=net.arcticarcade.jigsawpalacefree&hl=en_GB We created a free version which used Revmob advertisements, but also created a paid for version, which comes without the ads. It would be much appreciated if you could help out by downloading the game and giving it a play, and if you like it, maybe leave a rating (we're not expecting 5 stars, just an honest review). Thanks again for your time, and hopefully you will have some fun playing.
  4. Hi folks, I'm very advanced on the development of a pure HTML5 puzzle game. You can find the full working beta version here: https://im-a-puzzle.com I know it is another puzzle game, but what I would like to achieve is a very easy and intuitive game to create and share puzzles from your own photos. I would really appreciate for feedback on the game itself and mostly on possible bugs on different browsers. Hope to hear from your soon, Bruno
  5. Hi all, Please try out my very first game created with Phaser: Follow My Lead. INSTRUCTIONS: - Pay attention to the button sequence - Now repeat the button sequence to go to the next level - Try to complete the stage to unlock the next one! The last stage is unlimited and works the same way as a Simon game. You can try it here on newgrounds: http://www.newgrounds.com/portal/view/693612?updated=1495225931 I also converted it into an Android app with Cordova (any Cordova users here?) You can try it out here: https://play.google.com/store/apps/details?id=com.walkingfort.followmylead Any feedback or advise is appreciated! Walking Fort
  6. Play Link: Squares Vs Circles Game Circles don't like Squares, because Squares have edges... Welcome to this fun mobile Puzzle Game You tap Squares to toggle their position: defensive or vulnerable. Toggle smart to survive against the incoming Circles. There are different Square types that require different strategies: - Normal Square - Lazy Square - Coward Square This is my first Puzzle game. If you guys like it, I will add more levels Have fun! Play Link: Squares Vs Circles Game
  7. My first game ever. Made in phaser 2.4.8 with gamestates, physics, graphics, math and not alot of anything else. I started learning phaser on June 7th, and this game is part of a more complex hexagon based game that I wish to make. This will most likely stay as a WIP forever as I managed to successfully complete what I wanted from this "experiment". It has close to 700 lines of code, written in a very compact but not efficient manner. Can I get a HIGH5 ? https://play.google.com/store/apps/details?id=com.cadsotic.Axhogenfree
  8. 🦉 Unique and smart animal puzzle, not just a regular sliding or jigsaw game. Nice collection of different wild animals with easy one finger control and beautiful vivid graphics 🦉 Hi guys, there is my new puzzle game. As usual made by Construct 2 , GUI and great animals collection from graphicriver, music from audiojungle, and little bit graphics by me by Inkscape Play in Browser (The WEB version a bit shorter than android and it's take some time for images to upload But in an android version the game starts pretty fast) : http://animal-puzzle.bitballoon.com Google Play : https://play.google.com/store/apps/details?id=com.SeventhReactor.AnimalPuzzleLogic 🦉 So I would like to hear your feedback and If you like it ❤ please rate ===================================================================
  9. 'dead sticks' is an abstract and minimalisitc puzzle game with physics based on verlet integration. Last thursday i found out about the project #onegameamonth and i still wanted to submit a project by the end of april. So i quickly finished this prototype over the weekend. (So i am planning 11 more games. lol) You can find out more on itch: https://supernapie.itch.io/dead-sticks
  10. MobAmuse

    Dweebs

    Play Dweebs in your browser NOW! https://softamuse.itch.io/dweebs Enjoy!
  11. Just released this puzzle game. Try to flood the board with one color by tapping the buttons on the bottom of the screen. Feedback appreciated Play in browser! Android app!
  12. Description: An infinite relaxing puzzle game about unifying colors. Trailer: Links: Website: http://www.amidos-games.com/csquare/ iOS: https://itunes.apple.com/us/app/c-square/id1191030278?ls=1&mt=8 Android: https://play.google.com/store/apps/details?id=com.Amidos.CSquare Soundtrack: Web-Prototype: Amidos: http://www.amidos-games.com/csquare/online/ Newgrounds: http://www.newgrounds.com/portal/view/671001 Kongregate: http://www.kongregate.com/games/amidos2006/c-square Itch.io: https://amidos2006.itch.io/c-square GameJolt: http://gamejolt.com/games/c-square/127960
  13. I'm cutting up some large images into puzzle pieces, and I'd like to create spritesheets out of them directly from JavasScript (as opposed to cutting them up and saving them as images which are then loaded as a spritesheet). So far I've made a puzzle cutter in regular canvas. I did these operations in canvas instead of pixi because they are pretty easy in canvas. I can then draw all of these puzzle pieces to a new canvas, and via PIXI.RenderTexture I can begin to create a spritesheet. Ideally I'd like to gain access to a syntax like new PIXI.Sprite.fromFrame(puzzleId + '-' + puzzlePieceIndex) but I'm not sure how to achieve this. I also generate some other important images, like a stroked outline of the puzzle piece which I will later use in-game to great a highlight effect. I've been inspecting the objects created when importing a spritesheet via texturepacker. All I've figured out so far is that pixi creates a hash of image names matched to frame data... basically the name of an image as the key, and a rectangle, within the global pixi object. Is there some trick to this? Can I just create the strings and frame data and shove it all in there an expect it to work? E.g. 'nebula-2830' : { x: 500, y: 500, width: 48, height: 48 } (or whatever). How do I then actually wire it to the texture that I created via the render texture? The metadata created by texturepacker seems overly complicated for what I need here. Also, perhaps this doesn't change anything, but I might try for some really giant puzzles.. puzzles whose images are 4096 px squared or bigger -- for these I would cut them into multiple textures as only certain hardware would cope with those dimensions as is. Here are some images of the puzzle cutter's output in regular canvas: http://timetocode.tumblr.com/post/156841273346/javascript-jigsaw-puzzle-wip Thanks!
  14. Let me introduce my first browser game called Erased. The plot is simple. The black eye monster overshadowed the sun and you must save it. While coloring the picture by the pencils, you are dragged into your drawing where you should jump from one scetch box onto another to reach the boss. Your solar blaster helps you to transform grey boxes into solid yellow ones. Good Luck! http://www.supercoloring.com/erased-puzzle-game
  15. Make Photos' Puzzles is a collection of classic picture/photo games (Sliding Tiles and Jigsaw puzzle) and a couple of more experimental game modes (Rolling Tiles and Color / Swatch / Palette puzzle). PLAY LINK: Make Photos' Puzzles WHY: The main idea is that players can make their own puzzles (or photo collections) for other players. That's why the game was named as Make Photos' Puzzles I believe user generated content will be one of the raising trends in gaming due to players really want to be part of something. More details: The game was made with Phaser and web stuff with Jquery mobile, and all the photos come now from Unsplash.com. It has taken about one thousand hours and three iterations to make this game. The most important lesson I learned while making this game was that before you make a single line of code you really need to make sure and write down WHY.
  16. Hello. I'm from tiny indie studio and today I'll show you our new project. Quady is a puzzle-game in minimalistic style. You take control under few squares at same time and the main task is to merge them together. Use walls or arrows but beware of spikes. More than 40 levels with various obstacles. Game running on html5, made with Phaser. Game available on Play Market for free https://play.google.com/store/apps/details?id=cc.dreamlike.quady All feedback welcome ^__^ Watch trailer:
  17. Hello Guys, We are Squid Squad Team and we would like to present our game developed during the past imagin challenge 2016 (24 hours challenge), Runes of Atlas. This is a puzzle game, you have to combine ancient runes to make the submerged temple rise again. https://squidsquad.itch.io/runes-of-atlas All feedback are welcome. Thanks, and enjoy!
  18. "Bushed Bricks" it's simple and fun game on JavaScript. The rules of the game are simple. You need to combine blocks of the same color. When a block reaches x4 (default by desktop), you can move it to the line similar color. You'll get game points for that. To win, you need on hold 400 steps or earn 5000 points. To controls use navigation keys (← ↑↓→) for desktop or swipe for tablet/mobile Play it here: https://shtange.github.io/bushed-bricks/ Source code: https://github.com/shtange/bushed-bricks On desktop it looks like this: On mobile devices: I'll be glad to hear your opinion about my game.
  19. Hi , we put out some new games now. try yourself. Fruit Link: http://www.9191youxi.com/hello/FruitLink Jelly Jelly: http://www.9191youxi.com/hello/JellyJelly
  20. Hi, This is a simple puzzle game with original gameplay where the monsters eat candy Ready for sitelocking or other type of licensing. Game is also available on flash, android , etc gameplay on youtube link on game Thx, Sergiy.
  21. Wish you a (late) Merry Christmas. I made a Touhou fangame for Christmas. Play an innovative, fun, hectic, and mind bending snowball fight. Play this local multiplayer (up to 4 players with a keyboard and 3 joysticks) with unorthodox snowball fight that is highly unpredictable. Touhou is properties of Team Shanghai Alice (and relatively open source materials). Here is the link : Scirra https://www.scirra.com/arcade/multiplayer-games/touhou-snow-fight-yukidama-crash-13965 Kongregate http://www.kongregate.com/games/iconoclastgame/touhou-snow-fight-yukidama-crash Have fun, and Merry Christmas !
  22. 8 Gears "Connect Power Gear with the Star Gear within 8 turns! Can you connect them all by dragging the Gears around?" GAME LINK: http://8-gears.fbrq.io/8-gears/index.html A puzzle game we've made a while ago. It gets pretty difficult later on. Constructive criticism welcome!
  23. Minesweeper.io Minesweeper.io is a massive multiplayer version of minesweeper. It is similar to the classic Minesweeper. The goal is to clear all of the mines by placing a flag on it. Sweep those Mines! http://minesweeper.io Android: https://play.google.com/store/apps/details?id=com.jimmyinteractive.minesweeperio iOS: coming soon. ----Tech---- UI game engine: Phaser.js 2.7 UI menu engine: 1990's style html/js hacking (think document.getElementByid) Server: node.js + socket.io Hosting: Azure Feedback is welcome https://twitter.com/jamesfdickinson
  24. Nellykey

    Monkeeper

    Hi! We completed our new HTML5 game, Monkeeper. It is the puzzle game where you should control 2 characters at the same time. It has 24 levels and about 1 hour of gameplay. Game controls adopted both for desktop keyboard and for mobile touches (also game tips customized for both of them). Here is the link for the game: http://nellykey.beget.tech/monkeeper/ I also have some troubles with finding a sponsor for this game. Could you tell with whom should I contact with such genre and setting?