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Found 2 results

  1. This is on 2.4.4 because 2.4.5 has some text rendering issues of its own. I've got this really weird issue. I have a menu screen which advances to a level select and then play. When advanced to the level select then back to the menu, the menu text is unaffected. If I advance to a level before going back to the menu, the text doesn't appear any more (I've checked, and it does exist). But when we try to advance to a level which doesn't exist (and I deliver an error message) the text still appears. I've narrowed the issue down to when I added support for tilemaps.
  2. So I am using Ninja physics for the first time for a fighting game, I figured Ninja physics would be most useful for the game. But I need help, I keep getting this error: I only get the error when I include the function collideAABBVsAABB() in my update(). Honestly, I don't know why. Here is the code:
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