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Showing results for tags 'audio effect'.
Hello, everybody. I've been using Phaser for the last couple of weeks and I had almost no problem until I reached the point where I need to modify the sound graph on the web audio API implementation inside the engine. I saw Sound.externalNode but I have no idea of how to connect the nodes and how to access them through Sound or SoundManager. I just want to create delay and feedback nodes and connect them somehow using the Sound class. Is this possible? Is there any example? Is the node structure (the graph) of how SoundManager and Sound are connected anywhere in the docs? I can't find it