Jump to content

Search the Community

Showing results for tags 'error exporter'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 2 results

  1. Hi, I am trying to export a hollow cylinder mesh from Blender and when I import it into Babylon.js, the cylinder is no longer acts hollow? Does the exporter support hollow meshes? Or is this a bounding box issue? Can I remove the bounding box? Thanks, rolz
  2. Hi Gentlemen! I would like put on a problem with a exporter Babylon.js for Blender version 2.72. I have a scene that works perfectly with older Babylon.js version but when I upgrade it with the version 1.14 and the exporter in Blender I get this error when I make my export : AttributeError: 'Texture' object has no attribute 'wrapV' I naturaly thought that the problem came from my scene (well that I haven't object which calls 'Texture'...) but after many delete objetcs, always the same issue... So, I wanted do a basic test : create a new scene and export it. But same result! AttributeError: 'Texture' object has no attribute 'wrapV' I will try to put the exporter v1.12 or 1.13 of Babylon to see the differents.... Any idea? Zino
×
×
  • Create New...