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Found 12 results

  1. Hi, My name is Nikky. I'm a 31 year old 2D graphic designer (vector) with years of experience, available full time for freelance work. I also had experience on making my own games for 2 years. I can do characters, items, animations, backgrounds, re-skinning, UI design, game cover, icons, logos, and any other kind of 2D art assets. My rate at the moment is $14 per hour, I can also work with a fixed price (with an asset list and a request art style). Well, I usually make deal on a fixed price after estimating the cost to the clients. Or maybe if you have some kind of budget for the art work, we can start negotiate from that. You can see some of my 2D art works for all kinds of games in https://imageshack.com/a/NSMz/1 I work fast, understand deadline, work on weekends and holidays, understand time zone deference, I don't sleep to much anyway, prefer Paypal for safe payments, not interested in profit sharing, or free works. I'm full-time freelance so my focus is on this. I can do most Graphic Art style (vector base). I usually do a test run of one or two of the clients request assets (usually clients also has a request type of style) to make sure the style, design, coolness, cuteness, etc fits them, no need to pay if the test run result doesn't fit you. But if it does, then lets do more actions! Feel free for asking me the estimate of the cost, it maybe cheaper then you think it is. You can email me at [email protected] For Cost reference : Character Design : $7 - $28 (depend on details) +add $7 - $14 per animation (4 - 10 frames) (depend on details) Item $5 - $14 (depend on details) Background $14 - $56 (depend on details) Buttons $2 - $7 (depend on details) Etc. For a more accurate cost, give me a list, and I will calculate for a fix cost. If we have a deal, I will make some samples from the list to make sure you like the art style, if you approved then we move forward. etc. You can email me at [email protected] for more details. Here are some of my works :
  2. Hello, For my video game project I need a game designer who knows how to handle isometric design and for logos. I can not pay immediately but if the game receives donations rather quickly some of the donations will be donated to the designer who will help me because it is very urgent for me now. Thank you for your interest in my project. For more information about my project feel free to contact me privately. A portfolio of your previous work would be very appreciated. A good day to those who read this post.
  3. I always found a little too cheap the rotating effect of the logo in the default loading screen (asymmetry and logo upside-down). Since the 4.0 coming, that could be a detail to enhance. So I've started to do few tests, that you will find here: https://www.nothing-is-3d.com/tmp/bjs-logo-ideas/ But before going further, 'cause these kind of things takes a lot of time to test, I wants to know: what do you think about updating this loading logo? what do you think about my tests linked above? have you other ideas to suggest? what are the technical limitations of this loading? (cause I supposed it's write in the core of babylon.js, that's whyI made few tests using embed svg)
  4. Good day folks! Im completely brand new to Babylon (3D site building in general) and have become an instant fan! Im having a few issues and would like to see if folks can help: 1. I want to have 4 boxes on my site and align 2 on the right and 2 on the left (Such as the "Fashion Show" demo on the main page), how to go about doing this? 2. I want to make my logo and place it between the boxes, any recommendations on how to make this happen? 3. Also I want to place images on the boxes and link them to another site when a person clicks them, how do an ahref in this type enviorment? 4. I would like to change the canvas to black, how to do this? Thank you for all your help? Meka
  5. Hey everyone! My name is Rita. I am a freelance animator and illustrator. I have focussed on Animation over the last four years, coming from Illustration and Fine Arts background. I am a professional artist of academic training and more than 10 years of freelance experience, working in versatile media. I work with both traditional and digital tools, in particular seeking to achieve collaboration between the two. I am a big fan of aesthetics with passion for detail and high-quality craft. In the process of animation, my favourite stages are character and background design. To help you get a better sense of my skills and fit, my selected work can be found here: · My website: http://www.smallinkart.com. · My showreel: https://vimeo.com/224053115. Extracts from my creative portfolio: https://www.behance.net/Small_ink. Services I provide: - Concept design - Animation - Photography - Illustration - Character Design - Background Design - Gaming Props / Assets - Hand Painted Texture - Motion Design - Logo Design - Hand Painted Fonts Contact Details: web: http://www.smallinkart.com email: [email protected]
  6. Hi! My name is Andrei and I am looking for a pixel artist to help with my hobby game project. The game I'm working on is called Feudal Tactics and it is a multiplayer turn-based wargame, similar to Advance Wars. You can find out more about Advance Wars on Wikipedia: Advance Wars - Wikipedia. Feudal Tactics will be a completely free browser game built on HTML5 & JavaScript, with asynchronous play mechanics. I am looking for a pixel artist that can draw low-res terrain tiles, military unit sprites (with animations), a logo for the game and a favicon for the website. The graphics must have an old, feudal period Japan look & feel. I can provide three sources of inspiration so that you can better understand what type of art I want: first, the pixel art of EyeCraft posted on the Pixelation forums, which is pretty much exactly what I'm looking for: GR#060 - Super Daimyo - Low Res Game Art; check his last posted images on the 4th page of the topic or open the following direct links: http://i188.photobucket.com/albums/z212/gastrop0d/shog_mock10.png http://i188.photobucket.com/albums/z212/gastrop0d/dai_mock_2_0-1.png second, Toen's Medieval Strategy Sprite Pack: a lovely graphics pack which I'm actually using as a placeholder for now and last but not least, the original Advance Wars graphics: a quick search for the terms "advance wars gba screenshots" will get you plenty of results (you can also find the entire spritesheet ripped from the game) I am looking to pay around 30$ per hour or I can pay per asset. Please note that I am looking for just one person for this job and it will not be full-time employment. If you are interested please drop me a message: [email protected] It would be great if you could provide me with a link to your portfolio and showcase some work in a style similar to what I'm looking for (low-res top-down tiles & sprites). If you can only work on the game graphics, or only on the logo, but not both, please state so in your email. Thanks for reading this and have a nice day!
  7. Hello, I wanted to know if in the Phaser page I can find sample images and logos to download or use online in my projects, if not where can I find what I am looking for ??? Thanks greetings
  8. As the new logo is easy to translate in 3D version, I've made it: http://www.babylonjs-playground.com/#L5LTN3#1 It will be probably available soon on the official depository, but you can already check the readme and the sources files on my fork. They're two version of the logo: - the first that I called light version, which have the most correct similarity with the 2D one (as you can see on the playground). It's very light because have colors are assign only via vertex colors, so it composed by one mesh, one material: - the second nammed solid version, made to have a little fun with animation. You have one assign by default on it in .blend file, but it seems that it's not exported, I have to investigate that point. This is what I want to obtain:
  9. Is it allowed to put the Phaser logo in a game? I just wondered. The aim here would be to promote the engine (like displaying it in a launch screen), not to use the logo as a gameplay asset.
  10. Dear customer, Please allow me to invite you our team 'Gtrace'. We've been working on HTML5 games since 2012, and here are some works for you to review: http://www.gtrace.mo...s/StarDefender/ http://www.gtrace.mo...s/TwistyTurtle/ http://www.gtrace.mo...TravellingFish/ The full version is already in our community. Welcome to www.gtrace.mobi for more cool games: props added, more levels, and fun rewards-- you may DIY your own Paper toys! We also have outsourcing experience, please find the attached some work. Please, let me know if you like our works or have any questions/concerns. If you have some project you think we can help you with please provide us with its details and then I will get back to you with an accurate fixed price estimate and timeframe. Looking forward to hearing back from you soon.
  11. Dear All, Please allow me to invite you our team 'Gtrace'. We've been working on HTML5 games since 2012, and here are some works for you to review: http://www.gtrace.mobi/ChromeExperiments/StarDefender/ http://www.gtrace.mobi/ChromeExperiments/TwistyTurtle/ http://www.gtrace.mobi/ChromeExperiments/TravellingFish/ The full version is already in our community. Welcome to www.gtrace.mobi for more cool games: props added, more levels, and fun rewards-- you may DIY your own Paper toys! We also have outsourcing experience, please find the attached some work. Please, let me know if you like our works or have any questions/concerns. If you have some project you think we can help you with please provide us with its details and then I will get back to you with an accurate fixed price estimate and timeframe. Looking forward to hearing back from you soon.
  12. Hi ! My name is Ludovic, I'm a freelancer from France. I make illustrations, animations and graphics. My portfolio: http://www.quickeyestudio.com/ Feel free to contact me for any question : contact(at)quickeyestudio.com Regards, Ludovic
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