Search the Community

Showing results for tags 'pixi.sound'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Platform
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Having issues fading out audio and play them again without duplication. I wondered if I'm using the pixi.sound library wrong as I've been setting a let music = PIXI.Loader.shared.resources[audio_name].sound and fading out that audio using it's volume. Then I create a new object with a variable for the same sound and now I get two versions of the audio... is there a common pattern for playing and stoping audio to stop duplication?