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Found 2 results

  1. Hi guys, I have a mesh with two triggers assigned to its actionManager: ground.actionManager.registerAction(new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnPickTrigger, function (event){ console.log("OnPickTrigger"); })); ground.actionManager.registerAction(new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnLongPressTrigger, function (event){ console.log("OnLongPressTrigger"); })); The thing is, when the OnLongPressTrigger is triggered, the OnPickTrigger is also triggered. Is there any way to avoid triggering the onPickTrigger? Thanks in advance!
  2. Hi, and nice to meet you all. I am writing because i was triying to build the mightyeditor from source to test in on windows 8,1 64 bits, The installation goes cool and good so on, but when i open the browser and mark "Create New Account" and complete all the fields, always return "Sign in Failed". It can be a possible issue? Or the login and register module is not include at the source? In any case please would be awesome if you clarify me this. Thanks in advance Chevalsky