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Showing results for tags 'requirements'.
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Hey everyone, I recently contacted a few sponsors to get their input and feedback about my games and created a basic summery of the requirements they would like. I am not sure whether ALL must be considered depending on the sponsor, but it definitely makes your game look more professional Some of you may know all this already, but for GameDevs who are breaking in to the industry it could help them. Here's the general requirement for creating a professional looking HTML5 games: - Offers the player a deep in game experience and give the player a reason to return to the portal for multiple gaming sessions. - Works perfectly on Android, iOS, Windows Phone 8 and PC (if yes, name the device(s) you have tested it on). - It is optimized for phone and tablet. - Works in full screen (no URL bar visible) and automatically scales to any high/low resolutions (no black borders visible ) - Handles device rotation automatically (showing “please rotate screen” information). - Has a loading bar and optimized loading times. - Sound can be turned off/on (if there are any). - Text is separated from images (Google Web Fonts may be of help here). - Text is loaded from an external file to make localization easy. That is what I have gathered so far. And there you go, if you have anything else to add, I will add it to the list
Hey, Let me introduce myself first. We are a group of flash developers and we create Flash games. We've extended recently and now are capable of converting our games into html5. So we are ready to start a new portal that would be created specially for html5 games. Can you please guys tell me what are the requirements for such a website? I mean in technical requirements. The ideal example for us is (IMHO): gamesgames . com Website works very smooth and fast, has all the features we would like to have and it's also ideally tied with social networks and other trending aspects. So in one sentence: Where do we start to create similar website that would take high load without problems? All your suggestions are Highle appreciated! Thanks, Mike.
This is my very first post so, first of all, hi everyone. I'm finishing my first mobile browser game and I would like to know witch ones are the cross device performance standards you use to validate the game. How many different devices do you use for testing? Do you only test the game in the modern ones?