Hi, I'm using game.stage.disableVisibilityChange = true; so my game doesn't stop when I alt+tab, change tab or something like that, but it's not working. Even with it set as true my game keeps stopping. Here's my create() function and my game instance: var game = new Phaser.Game(1728, 1344, Phaser.AUTO, 'game', { preload: preload, create: create, update: update, render: render });function create() { mouseclicked = false; var nickname = 'Hero '+ (heroes.length + 1); socket.emit('new