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The Phaser Ludum Dare 31 Thread

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I have joined too, this is my game for ludum dare 31:

 

Stop Christmas! - Ludum Dare

 

It's a tower defense, using phaser of course :) and it is already playable.

 

b4e7feba1c2bffcc2e2e1ef5073a3221.jpg

 

For tomorrow I plan to put in some sounds and maybe balance a bit.

It's my first tower defense.. balancing this stuff is really weird.

 

Let me know what you think!

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Yep, I'm in.

 

Decided to take a break from my current project and give LD a go for the first time.

Kinda nice to just hack away at something for a short sharp amount of time and see what comes out - aside from bad pixel art :D

Will be putting something up tomorrow morning before work. But now must sleep.

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I'm really not happy with the way it went. Things that should have been very simple indeed seemed to take for ever. There are bugs that beak them game still in it, but I've decided to just leave it as it is. The logic should be really simple so I don't know what's giving me the trouble.

 

Oh the graphics are crap too. I do actually quite like the game idea though.  I think it has potential. It contains the F word so if that offends you don't click.

 

http://www.dreamofsleeping.co.uk/games/alpha/wasdtheheck/

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Hello!

 

We are back :)

 

wavyJumps.jpg

 

Here is our entry : http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=19347

You can play directly here : http://ladybugriders.com/games/WavyJumpsProject/WavyJumps/

 

We use LREditor (based on Phaser) to make our game.

 

Enjoy and please, give us feedbacks ;)

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I made it, in the last minutes. :)

It is a retro style twin stick shooter (or something like that)
I used the Pixelscaler plugin, but I had to hack it a little bit to handle mouse events and scanline+vignette effect.

I restricted it to the NES palette and NES resolution.

You can play/rate it here:

Jungle Night
http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=40380

d1ae55cbf5fbdbbb9ee5f0ee7e0851ec.jpg

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I took part in the Jam with a friend in Canada...

We didn't use Phaser, though, because he is a C# Unity user and we went with that...

 

 

I wont link my game here because I didn't use Phaser, but I will be playing and rating Phaser games...!

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Me and @shaydavidson took part in our first LDJAM which was also the first time we used Phaser :D

It was a great experience and Phaser is a really awesome framework!

 

Check out the game we build - AppAtk a fun and small tower defense right on your home screen :)

http://rothschildgames.github.io/appatk/

7BJNfuf.png

 

You can comment or vote on the LDJAM page - http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=23680

And the code is available in our GitHub repo - https://github.com/RothschildGames/appatk

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HIya! So many fun games!

 

Here's mine, submited it half an hour before the end. It's the first time I've used shaders with Phaser. Hell it's the first time I've really used Phaser for something other than little experiments. But it was up to the challenge. Thanks to all the people that contribute to the library, it's awesome.

 

It has music from my band in Mexico, Dolphant, they actually helped me with most of the graphics and the sounds. They are such good guys.

 

Anyway.

 

Here it is:

http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=45778

 

and here is two screenshots:

45778-shot0.jpg45778-shot3.jpg

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Hi, just seeing this thread now.

Here is our game we use Blender for gfx and save as 2d pixel art asset  :ph34r: 

Code was writing in coffeescript.

Apropos is there here anybody who want to exange about coffeescript+phaser and or testing game ?

my twitter @ranska_

 

44379-shot0.png-eq-900-500.jpg

 

 

 

here si the link

http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44379

 

 

44379-shot0.png

sorry for this to big picture I will resize it

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