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dave

Dungeon Fury - WebGL game on Google Play

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Hi all,

 

Just wanted to let you know that last week we published Dungeon Fury on to the Play Store and Amazon App store.

 

https://play.google.com/store/apps/details?id=com.playcanvas.dungeonfury

 

http://www.amazon.co.uk/PlayCanvas-Dungeon-Fury/dp/B00T349T7Y/ref=sr_1_1?ie=UTF8&qid=1424083352&sr=8-1&keywords=dungeon+fury

 

We've talked a lot in the past about how PlayCanvas can be used to create cross-platform games, but we want to take this all the way through to completion. So we've know got Dungeon Fury running on Desktop Web, Mobile Web and Native Android (iOS coming soon). 

 

We used CocoonJS (which I'm sure you're all familiar with) to build the Android version and I'm really pleased with the Canvas+ performance. Dungeon Fury runs at a solid 60FPS on my phone.

 

We also integrated the native ads from Cocoon into the android version so, on mobile web we run Leadbolt and on Android we run ads using MoPub. Works nicely.

 

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