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kyptov

How to rotate frame Texture

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I have one sprite with shots

curtov.hol.es/pixiloader/blasts.png

 

I need to make array from texture and use them later. To make sprite I used TexturePacker and some frames was rotated.

 

So I have the next code from json file exported by TexturePacker

 

var frames = [{"filename": "11_protoss","frame": {"x":403,"y":387,"width":58,"height":37},"rotated": true},{"filename": "11_terran","frame": {"x":433,"y":377,"width":42,"height":6},"rotated": true}]
To rotate texture I used DOC and generateTexture() 

 

texture = new PIXI.Texture(baseTexture, frames[i].frame);if (frames[i].rotated) {    doc = new PIXI.DisplayObjectContainer();    sprite = new PIXI.Sprite(texture);    sprite.rotation = - Math.PI / 2;    doc.addChild(sprite);    texture = doc.generateTexture();}
Everything fine in Chrome, but all rotated in FF without transparency.

http://curtov.hol.es/pixiloader/

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