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Isometric view using ortographic camera

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I read probably most of posts about orthographic camera here but I can't find the answer how to set up orthographic camera to achieve an isometric view like here: http://www3.ul.ie/~rynnet/keanea/isometri.htm .


How exactly set this up in code?

var camera = new BABYLON.FreeCamera(camera_name, new BABYLON.Vector3(5, 10, 15), scene);

Can someone please help? How to achieve 120' angle between axis?

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