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seemerlin

JunoJs my js13kGames game entry

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Hi,
 
I would like to introduce my game in js13kgames competition, is tube shooter inspired by old game name Gyruss.
 
post-4928-0-94439000-1379328369.png
 
In game you find auto resize for any screen size, software 3d rendered in canvas2d, particle, alternative control for desktop and mobile device. 
 
Game working with almost any browser in desktop and mobile (without ie8 and earlier and all mini browser)
In mobile, using iPhone4s I have almost ~40fps.
 
Every feedback is welcomed
 
You can play here http://bit.ly/14VdO4m
 
Share it if you like!
 
The source code are available on Github.
 

 

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Runs really great on ipod 5 and Samsung Galaxy S2 ( Chrome for Android , I never use default browser ).

It's a fun game and very impressive on how much you've made with so little. Congrats!

I've seen a lot of space games this time, that's good because I like them :P

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Congrats on winning top mobile game in the js13kgames competition!

The touch controls felt perfect on my tablet - pretty good on my phone (iPhone 4, iOS 6) as well, but I did run into an issue where on the 2nd stage, 2 red circles remained and didn't seem to get hit no matter what (despite what looked like collisions) for a long period of time. Finally was able to get them by spamming the left and right movements, but it didn't seem to be working as intended.

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