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Fullscreen clickable stage

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I wanted to make the stage fill the browser window, it to have no elements added, and for it to be clickable.


I was having trouble doing so, so to hack a way to do it I implemented this and the stage was then clickable.

        this.bgCover = new PIXI.Sprite.fromImage('img/bgCover.png');        this.bgCover.interactive = true;        this.bgCover.anchor.set(0.5,0.5);        this.bgCover.x = this.width/2;        this.bgCover.y = this.height/2;        this.bgCover.width = this.width;        this.bgCover.height = this.height;        this.stage.addChild(this.bgCover);

bgCover is a 1px,1px transparent png.


I am sure there is a way to do this without my hack. Can anyone enlighten me?




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Just setting the width/height should do it, why do you also need to position it centered? It defaults to 0,0 with a 0,0 anchor.


The interaction manager needs to handle viewport-level events more cleanly than it does now. It is on my list of interaction manager improvements.

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