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addChild in constructor doesn't seem to work

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So each player object has a different playername.text_x number. The correct one!
But only one is rendered!  : ( 
Why? The constructor is below!
var player = function () {   var health = new PIXI.Graphics();  health.beginFill(0x00FF00);  health.drawRect(0, drawAtY-50, 100/2.2, 6);  health.endFill() //console.log("MAN STAGE "+MAIN.stage);  MAIN.stage.addChild(health);  var text_x;  this.drawText = function(){  text_x = Math.abs(768/2) - localPlayer.localX() + drawAtX;  this.text_x = text_x;  health_shadow.position.x = text_x-25;  health_shadow.position.y = drawAtY-100;}


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