SCL 2 Report post Posted June 18, 2015 Yesterday I released the first Android game created using my SCL game engine. (SCL+Cordova)This version of 52 Pickup has a twist in that you need to remove cards off the top of the pile in order to form straights and sets. I first published the game around 1992-94. http://upwithabang.com/52Pickup/boxed.htmlAndroid download here: https://play.google.com/store/apps/details?id=com.linewave.pickupYou can play in a touch-enabled browser here: http://playscl.com/g/52pickup/Preview video:SCL is a language I created over the past 6 years that is interpreted by Javascript at run time. Essentially it handles the canvas rendering for you using declarative "create" statements. The web site (see my signature) has a lot more information and a developer studio if you want to try it out. 1 WiMi5 reacted to this Quote Share this post Link to post Share on other sites