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proyb2

Arcade overlap capture all sprite?

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I wish to capture more that one "person" sprites using the arcade overlap method but could only return the latest sprite which is "person3" instead of "person0", "person1", "person2", "person3"? How do I capture all?

for(var i=0;i<4;i++){person = game.add.sprite(500, 140+(i*20), 'pSprite');person.name="person"+iperson.enableBody = true;person.physicsBodyType = Phaser.Physics.ARCADE;game.physics.enable(person, Phaser.Physics.ARCADE);}robot = game.add.sprite(520, 200, 'robot');robot.enableBody = true;game.physics.enable(robot, Phaser.Physics.ARCADE);setTimeout(function(){game.physics.arcade.overlap(robot, person, HitsButton, null, this);}, 3000);function HitsButton(a,{console.log("hits",b.name)}

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Put all your people in a group and check for overlap against the group. Arcade will walk the group and test for overlap on all of them separately.

 

 

Put sprites and images into a group, that's really works! Thanks!

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