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jerk issue in a side scroller game


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Hello,

 

I am building a continuous sidescroller game using Phaser.

 

the game has parallex scrolling background, i have added the background as tilesprite and given it autoscroll.

i am spawning the ledges on which the player runs as the game progress.

 

my problem is that the game is a bit jerky in nature, it sometimes lags for a sec or two

 

what can i do to resolve this?

 

any suggestions are welcomed

 

http://gamegurus.com/demos/RunningMan/ , here is the latest build of the game.

 

Thanks

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