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jerk issue in a side scroller game

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I am building a continuous sidescroller game using Phaser.


the game has parallex scrolling background, i have added the background as tilesprite and given it autoscroll.

i am spawning the ledges on which the player runs as the game progress.


my problem is that the game is a bit jerky in nature, it sometimes lags for a sec or two


what can i do to resolve this?


any suggestions are welcomed


http://gamegurus.com/demos/RunningMan/ , here is the latest build of the game.



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