Sign in to follow this  

What might cause a game to gradually slow down in fps?

Recommended Posts

I have a game that is only 11mb right now, but after finally wrapping the game with CocoonJS, I noticed the the game would go from 60fps to <15fps in about 10 seconds.  I think the only way the game could be slowing down is having something like an infinite array; I have an array that I push to to get the direction of a swipe, then I set that array to an empty array to prevent an infinite array.

Share this post

Link to post
Share on other sites

A memory leak of some sort is very likely to cause your issue. Did you try to completely delete the array? Like delete myVar;


But the issue could be elsewhere. You could try Phaser debug plugin or Chrome canvas inspector for more info.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.