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crazyDev

How to use rotation but not rotate sprite?

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I'm trying to create a simple game involving a fish following the pointer by replicating and modifying this code:

 http://gamemechanicexplorer.com/#homingmissiles-1 (BTW great site for noobs.), but the entire missile/fish rotates towards the pointer in this example, while I don't want the sprite to rotate. How can I achieve this?

 

Also how can I add animation to the missile while it is chasing and while it is turning by 180 degrees? Any help is appreciated.

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