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KarelAnker

reflection probes warning

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http://www.babylonjs-playground.com/#KA93U#16

 

WebGL: drawElements: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'. Or the texture is Float or Half Float type with linear filtering while OES_float_linear or OES_half_float_linear extension is not enabled.

That's what appears in the console, having too much warnings makes WebGL not give any more information until you refresh your page.

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