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destroy stage with all objects

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stage.destroy(); // free the meshes! For the resistance! You dont need this if you dont have meshes/ropes.

renderer.destroy(); // free renderer, all plugins, all shaders, all textures that are loaded in GPU

...

PIXI.utils.textureCache = {}; PIXI.utils.baseTextureCache = {}; //if you dont want to use images that are already loaded

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