WebGL color filters

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Hey, Babylon citizens.

Is it hart to put functionality of this javascript library to Babylon?

This guys made something like this in Three.js

And that would be super cool to have this functionality in Babylon. I'm using postProcesses for now from Babylon  but I have to create all this effects from  by myself, and I don't know how to do that :)))

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Some of them can be done with the convolution shader easily. For instance edgeDetect, sharpen, emboss, gaussian can be done in one line:

Sepia here:


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