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one jump.

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Hi, sorry for my bad english, but a can't find decision. I create standart platformer on phaser, javascript. I use arcade physic.  After I pressed a jump button, my character jumps from the ground several times, while I release the button. I want its to jump once. I use this check to pressing:

if (keyJump.isDown && player.body.wasTouching.down)

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When I use this method, more other things do not work as they should - animations and frames of characters(((((((((. Someone knows basic algorithms for behavior characters in platformer like super mario or sonic. Please!

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