Hi guys, i have a problem with nested sprites with enabled body. I need to add a child with a body to a parent with a body. In the example you can see that the body of the children isn't at the same position as the sprite himself. In addition if i rotate the parent, only the childrens sprite, but not the body will rotate. Just copy the following code into the example: http://phaser.io/examples/v2/p2-physics/basic-movement#gv var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'p