david028 1 Report post Posted February 28, 2016 Hi I am using the 3dsmax exporter. I can export an animated scene.. as a simple example; a box which spins on its axis while at the same time a camera orbits the box. Is it then possible to do any of the following in once in Babylonjs: 1. Play the camera animation without having the box spin on its axis. 2. Have the box animate while the camera remains static. 3. Stop the box animation at a chosen point while the camera continues to follow the animation. Quote Share this post Link to post Share on other sites
Deltakosh 4315 Report post Posted February 28, 2016 Hello! 1. You can right click on your box in 3dsmax, select babylon.js properties and uncheck Auto play animations 2. same but for the camera 3. You can define the auto play parameters as well (start and end key) 1 Wingnut reacted to this Quote Share this post Link to post Share on other sites