Hey guys, long time no see, eh? How are you all doing? I started digging up some old game ideas and playing around. I ended up with one where I create a field of hexagons as the game world. Unfortunately I am having performance problems when creating bigger maps and zooming out to show the whole map. Here is an example of what I am trying to do: http://www.babylonjs-playground.com/#RFIRC#0 Any idea how I could improve performance for this kind of game world?