dave 11 Report post Posted April 18, 2016 We've just released our latest engine feature: runtime lightmap generation. http://blog.playcanvas.com/runtime-lightmap-generation-for-webgl/ Basically we've designed a lightmapping solution that works well for the mobile web. It generates HDR lightmaps at runtime to prevent excess texture downloading. It's pretty cool! 2 willeastcott and gaelbeltran reacted to this Quote Share this post Link to post Share on other sites