bitbout - a four-player, platforming deathmatch made in Phaser

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A single-screen, local competitive platformer

2-4 players duke it out while trying not to fall to their doom. Each player has 3 lives and limited HP. Last bit standing wins!

Code, design and music by Benji Kay. @okaybenji

Art and animation by Adam Bing. @Exciteless

Source code is on GithubWritten with Phaser, with chiptune2.js for SFX and music.

Supports PS4 DualShock 4 and Xbox One controllers!

This is my first game release. I would love to hear some feedback. Thanks so much for taking a look!


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