Hi, im having difficulties with transparency mask on mobile devices (container.mask = some-transparent-png ). Actually, its almost impossible to use realtime masking on some devices due to poor performance. What is also strange, my application with transparency masking is running quite good at Honor 5x, but on Honor 7 with significantly better HW, its really bad (especially after upgrade to Android 6). Is there any way or workarounds to increase performance? Quake 3 is running on Honor 7 in brow