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jellix

Compatibility to cinema4d? (FBX-support or .babylon exporter)

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Hi,

as a user of Cinema 4d, it feels like I have to go some workarounds to work properly with babylon. There is no .babylon file exporter for c4d, and the ObjFileLoader doesn't support smoothing groups. So to achieve good results, I have to transfer my model into another 3d tools like 3ds max (e.g. via FBX-conversion) and then export it as a babylon file.

Are there any plans to develop a babylon exporter for c4d or to make it possible to import other file formats like fbx?

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