primesoftware

Blender Exporter - Follow Cam & Excluding Meshes

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I've been looking around the documentation, but cannot find how to exclude certain meshes in Blender from exported (i.e. I want them in Blender, but not in the .babylon file). Also, how do I set a target object in Blender for the follow camera? If I can't its no big deal, but since I'm getting a warning I was wondering if there was a way to handle that.

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Hi prime :)

5 hours ago, primesoftware said:

but cannot find how to exclude certain meshes in Blender from exported (i.e. I want them in Blender, but not in the .babylon file)

Put the stuff you do not want to export in a layer by itself. Then when you export check the "Export Selected Layers Only" box in the Scene Tab. And of course don't select the layer where you put that stuff :)

The Layer Manager addon (since Blender 2.72), I find is a good tool for better control over layers - for example it allows you to name layers.

Never used the Follow camera - so maybe someone else will answer.

cheers, gryff :)

layer1.png

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You probably solved this by now, but the cameras which need a target are implemented in Blender using constraints.  Right click camera to select.  Shift right click target. press ctrl-t & select 'track to constraint'.  Camera show immediately point to the origin of the target.

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9 hours ago, JCPalmer said:

You probably solved this by now, but the cameras which need a target are implemented in Blender using constraints.  Right click camera to select.  Shift right click target. press ctrl-t & select 'track to constraint'.  Camera show immediately point to the origin of the target.

Actually I hadn't figured this out so thanks! Exactly what I was looking for!

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