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tex

Munera.io: Get big, dont die.

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killing.png

 

Hi,
 

We are Tex and Chris, we are the team of munera.io, an already live beta multiplayer PvP death-match in a 2d dark arena/dungeon. The name “Munera” evokes the fighting games of Ancient Rome Empire, including the most memorable Gladiators contests.

video: https://www.youtube.com/embed/NcD95sz72TA

In munera.io you can get killing sprees, double kills, triple kills, multi-kills. You can flee/heal and then prepare your counter attack. You can team up and defeat powerful players, you can use classes to your advantage; for example, one tanking with a knight while a ranged friend nukes other players. Possibilities are endless, currently we have 3 human classes available (Mage, Knight, and Archer) but soon lower races of orcs, goblins and ogres might join the scene.  

Beta is live since 10th of July, since then we have received several feedback and some recommendations have already been implemented such as: controls improvements, multiple hits, healing speed variation according to power, balance general config and a super awesome second skill.

 

 

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Synchronous XMLHttpRequest on the main thread is deprecated because of its detrimental effects to the end user's experience. For more help, check https://xhr.spec.whatwg.org/.
firebase.js:277 WebSocket connection to 'wss://project-2468059558167680354.firebaseio.com/.ws?v=5' failed: Error during WebSocket handshake: 'Upgrade' header is missingrd.open @ firebase.js:277
firebase.js:277 WebSocket connection to 'wss://s-usc1c-nss-113.firebaseio.com/.ws?v=5&s=y028GxTF3kJsIRJQ9URu7nnPibYHXzyd&ns=project-2468059558167680354' failed: Error during WebSocket handshake: 'Upgrade' header is missingrd.open @ firebase.js:277

 

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Quite fun, but lonely.  I played for around 10 minutes but only ever saw one other player who only stayed 10 seconds.

This could potentially be really fun with more traffic and maybe level ups of skills and equipment.

I like the rogue-style lighting too.

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3 hours ago, kuuuurija said:

Synchronous XMLHttpRequest on the main thread is deprecated because of its detrimental effects to the end user's experience. For more help, check https://xhr.spec.whatwg.org/.
firebase.js:277 WebSocket connection to 'wss://project-2468059558167680354.firebaseio.com/.ws?v=5' failed: Error during WebSocket handshake: 'Upgrade' header is missingrd.open @ firebase.js:277
firebase.js:277 WebSocket connection to 'wss://s-usc1c-nss-113.firebaseio.com/.ws?v=5&s=y028GxTF3kJsIRJQ9URu7nnPibYHXzyd&ns=project-2468059558167680354' failed: Error during WebSocket handshake: 'Upgrade' header is missingrd.open @ firebase.js:277

 

weird thing, thats a firebase error. Its happening again?

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1 hour ago, sanojian said:

Quite fun, but lonely.  I played for around 10 minutes but only ever saw one other player who only stayed 10 seconds.

This could potentially be really fun with more traffic and maybe level ups of skills and equipment.

I like the rogue-style lighting too.

yup, working on that(just releasd 2 weeks ago). In the future the characters will be these guys,

newstyle.png

aaand we will add more classes like orcs, goblins and ogres.

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