So, I know everyone has been working on their own 2d systems, and this one is not GL accelerated yet but it is extremely versatile and tailor able.  I call it PIE, or Pryme Interface Elements. The whole idea is a node and element based system, with multiple layers that are propagated with throttled async calls.  Resulting in highly modular and quickly deploy-able elements.  The two examples in the video were created in a matter of hours, and any more elements to them can be easily added.  You