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TilingSprite doesn't run when the tab is inactive


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I am making a slot game and used tiling sprite for reels. It works fine but when I spin the slot and switch the tab on chrome, it doesn't keep running. When I switch it back to the game tab, it continues from the previous state before tab change. I assume framework or webGL is doing it just to enhance performance and not to use resources when the tab is inactive. But players may want to play with autoplay and switch the tab during it. So is there any known way to keep it running when the tab is passive?

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