mitchkap

How to stop player movement for a few seconds and resume player movement?

Recommended Posts

Hi, so I am using arcade physics, and when my player sprite collides with my object, I have a timer starting, and during that time I would like to stop player movement (say for 10 seconds if my timer is set to 10 seconds).

I can successfully stop the player movement on collision, but when the time stops (aka time runs out) I want the player to resume movement (right now it just stays frozen). 

I am stopping player movement by setting player.body.velocity = 0;

I am checking for collisions in update, and starting the timer on collision with the object.

I am using phaser's provided timer.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.