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It's possible to a Phaser game to run as a native app?


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Some devs here have had success packaging it up in CocoonJS. But we will be focusing on fully supporting Cocoon internally in Phaser in the New Year, just to make it easier for you - but for the time being you'll have to experiment, hack the library around a bit and read some forum threads. Which may or may not sound like too much effort based on how much free time you've got :)

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