Hello everybody,
As you surely noticed it, the old debug layer has been reworked in something bigger... called the "inspector".
This tool has the goal to become the 'F12 tool' of our beloved engine, without replacing the official editor. It's dedicated to HELP the developer by providing some debug features. You will find almost every feature from the debug layer, and much more: display shaders code, display textures used on materials, check stats, enable lights...
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