Hy guys, i used instances for my mesh, but it's really laggy Here's the code: var house; BABYLON.SceneLoader.ImportMesh("Cottage_House", "cottage/", "cottage.babylon", scene, function (newMeshes, particleSystems, skeletons) {   house = newMeshes[0]; house.scaling = new BABYLON.Vector3(0.09, 0.09, 0.09); house.position = new BABYLON.Vector3(-6, 0, 0); house.checkCollisions = true; var instances = new Array();     for (var i = 0; i < 10; i++) {         instances = hous