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Anyone know how to define a repeat count for a tweenJS tween (using easeJs framework) ?

The only option I can currently find is {loop:true} which causes infinite looping.

//my code

var solidsAnim = createjs.Tween.get(icon,{loop:true})
        .to({y:solidOriginalY - 50}, 600 ,createjs.Ease.SineIn)


Thanks !


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  • 2 weeks later...

I don't think there is an "easy" way to do it, but one way is to simply chain several tweens in a row.

  .to({y:solidOriginalY - 50} , 600).to( {...


Another way is to loop and keep count in a "change" event handler and then stop the tween/loop from there:

.to({y:solidOriginalY - 50}, 600 ,createjs.Ease.SineIn) .addEventListener("change", handleChange);

function handleChange(e){

//check your counter and then

e.target.removeTweens(e.target.target) //solidsAnim.removeTweens(icon)


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