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How can i work with acceleration, like a race game

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How can i play right with the acceleration of the velocity? In this tutorial (really well done), but it only change the velocity. How can i accelerate it the way a race game works?


I want to accelerate it from 0 to a maximum number, or it's current value to a maximum number. How can i do this?


What's the best way to handle it and create a maximum speed?


Thank you very much guys

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you have the acceleration property of a body, so if you do something like:

car.body.acceleration.x= 4;

it will accelerate 4 pixels per sec2 in the x axis. To limit it speed, you have maxVelocity:

car.body.maxVelocity.x= 500;car.body.maxVelocity.y= 500;

so it won't go faster than that.


Check all Body properties and methods in the reference:

You'll find a lot of handy and interesting stuff.

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